Team Scores

Team Scores

Western Roman Empire: 13 *** Eastern Roman Empire: 13 *** Western Natives: 3 *** Eastern Natives: 3 *** Sarmatians: 4 *** Goths: 4

Wednesday, February 29, 2012

a grievous loss for Rome

The Visigoths, spilling into the Roman borderlands of the west, did better than their eastern brothers. Encountering a Roman army, they decoyed its mounted troops, then rushed and annihilated its foot troops (Visigoths 4-0 Western Romans). The legate in charge is probably looking for a very small farm, deep in the country, to retire to.

Roma triumphans!

A set of battle reports from our correspondent Antonius Aquilarius:

We played 5 games tonight in a little over 3.5 hours.
This is the order they happened in.
The Romans defended on their terrain of their choosing except in the last battle against the Beja.
2.2+ rules were used with 30" boards.

vs. Early Ostrogoths (Roman Victory 5-0) DK Proxy battle

The Roman forces were deployed with the mounted split on both wings. The Ostrogoths attacked with all the Kn in the center and the Psiloi on the wings. The Romans tried to deploy their mounted to the center, but got caught by the Ostrogoths before they were able to do so completely. That is were the Ostrogoth luck ran out. The right wing of the Ostrogoths was decimated due to their army having been on poor rations for a long time. It was actually a nail biter of a game, which is not reflected in the score. The Knights just could make any head-way even against the Blade that were holding the center.

vs. Armenians (Roman Loss 3-4)

Next the Armenians invaded the Eastern Provinces. In a game that saw the forces split into two distinctive engagements, the Armenians managed to crush the Roman left wing.

vs. Carpi (Roman Loss 3-4)

Hearing of the Roman defeat in the east the Carpi decided to pounce on the Romans in Dacia. The battle resulted in the Carpi warband crushing the Roman blade in the center before the Roman mounted had their way.

vs. Sassanid Persians (Roman Victory 4-1)

The Sassanids took their turn attacking through Palmyra into the fertile levant. The Roman cataphracts showed their strength by crushing the right wing of the Sassanids and enveloping the elephant. The Sassanid horde made a gallant attempt to hold the legionnaires.

vs. Beja (Roman Victory 2g-1)

Romans took the offensive in this game and ended up fighting with two dunes and an oasis. The Beja fought with Maxi-Camels. The Beja were seriously pip starved and it didn't help that their Bow shooting was darn near abysmal.

Monday, February 27, 2012

several battles underway

The Gothic hordes are attacking the borders!

Ostrogoths are attacking the Eastern Empire in two places, while Visigoths are attacking in the West.

The Eastern Empire is hard-pressed, as rumours abound that the villainous Carpi are also set to attack there. Apparently in anticipation of this, one army has set off into the hills of the Dacian Provincia to set a fire-break on the locals' ambitions.

And now the Sarmatians have jumped into the game, thinking to attack the limitanei of the East while they are busy fighting the Ostrogoths and Carpi.

Rumblings are heard among the western native races, but this may simply be their diet of turnips and berries...

Sunday, February 26, 2012

Armies and Battles

Players can use, for any battle, any of the armies appropriate to their team. In other words, Joe the Goth can play Vandals in one game and then Ostrogoths in another. Losses do not carry over from battle to battle. List options can be selected for one battle and then different options for that list selected for the next battle. Any number of battles can be ongoing at once--no army is limited to only fighting one battle at a time. In other words, Fred and Alan, both Eastern Romans, my both be fighting battles at the same time, one against a Persian and one against a Visisgoth (or even both against Visigothic armies.) Two players from opposing teams just pick armies, play a battle, and report the results.

All armies are Book II. The use of 2.2+ mods. is not mandatory, but it is highly encouraged.

Army Lists to Use

Western Roman Empire (can engage in battle with western natives, Sarmatians, Goths, or other Romans): Later Imperial Roman--West (78a)

Eastern Roman Empire (can engage in battle with eastern natives, Sarmatians, Goths,

Western natives (can only engage in battle with the Western Roman Empire):Scots Irish (54a), Later Moorish (57), Pictish (68a), Early Franks (72abcd), Old Saxon (73)

Eastern natives (can only engage in battle with the Eastern Roman Empire): Armenian (28c), Dacian (52), Nobade/Blemye/Beja (55b), Sassanid Persian (69)

Sarmatians (can engage in battle with either Western or Eastern Roman Empire): Sarmatians (26), Alans (58), Limigantes (70b)

Goths (can engage in battle with either Western or Eastern Roman Empire): Early Visigoths (65b), Early Vandals (66), Early Ostrogoths (67b), Burgundi (70a)

Use the standard Aggression rules to determine who is attacker and defender and thus to decide terrain.

Infighting and Civil War

While there was doubtless infighting among the enemies of Rome, for the purposes of this campaign, non-Romans may only attack Romans.

Romans, however, can attack other Romans, West attacking East or East attacking West or armies within a region attacking other armies of the same region. If at the end of the campaign, there is only one emperor, victories against other Romans will determine which Roman player has clawed his way to the top of the heap (this is the only single-player point of victory; all other victory results are by team). HOWEVER, each Roman-on-Roman battle will count as a loss for the defeated Roman force but not as a victory for the other; thus each such battle will make the chances of overall non-Roman victory that much more likely.

The Campaign

The Decline of the Tetrarchy is set just after the retirement of the two original tetrarchs. It will be a new style of campaign game, both cooperative and competitive as befits the nature of the Roman Empire during this complex period.

The empire is represented by two "teams", East and West. The empire's foes are represented by four teams: western natives, eastern natives, Sarmatians, and Goths. Players joining the campaign will sign into one of these six teams.

To represent the constant warfare of the period, players from the Empire Foe teams will arrange games with players from the Empire teams, play them, and report the results without stopping for diplomacy, moves, or tiresome delays like sieges. Instead of fighting over specific territories, as in a traditional DBA campaign, each team accumulates points that represent the success of their faction against their enemies.

At the end of the campaign, the team with the highest total will be declared winners. If both Roman teams have higher scores than their enemies, the empire has withstood the barbarian onslaught. If one diocese of the empire has a lower score than its foes, it has fallen victim to partial or total invasion and the other diocese's augustus is declared sole emperor. If both dioceses have lower scores than all of their foes, Rome has succumbed, and the long dark age of Europe begins.

The Tetrarchy and Its Decline

In 293 CE, the Roman Emperor ("Augustus") Diocletian, recognizing that rule and administration of the sprawling principate was effectively beyond the powers of one executive, instituted the innovation later known as the Tetrarchy, or rule of four executives. He had raised Maximian first to caesar and then to augustus, or co-emperor, in 285 and 286. But seven years later, he expanded this ruling council to four men, by giving the title of caesar to the generals Galerius and Constatinus Chlorus. Each augustus ruled half the empire, and each caesar assisted an augustus by ruling part of his portion. This innovative system allowed each ruler to lead military forces in his section, while notionally avoiding the danger of a successful general challenging the power of a single emperor. The tetrarchy created political stability that permitted full-scale military action in several different portions of the empire at once, leading to new Roman successes against old enemies (like Persia) and new ones (the encroaching barbarians).

But the plan only lasted for one generation of leaders. In 305, Diocletian and Maximian stepped down and Galerius and Constatinus Chlorus became augusti. When the latter died a year later in York (after a successful campaign against the Picts), the tetrarchy was riven by conflict over his replacement. Politics and ambition took over, with popular generals declaring themselves augusti or caesars, retired tetrarchs returning to rulership, and bloody civil war all over. In 324, the augustus Constantine the Great defeated all his rivals and returned the empire to exclusive rule by a single augustus/emperor.